The One Where I Realise #RDR May Be Special...
So if you read this, you'll know I've had an hour, if that. I knew it would be good looking, even though reports like this (below), sometimes make me regret falling in love with my PS3.
So I banked on it being pretty. I outright knew I loved the idea. I had
heard it was huge in scope. But, as is my way, I hadn't even thought
about game play. A feature that made Uncharted 2 my game of last
year, despite its repetitions.
Well. It plays like a dream. R1 brings out your gun, leave it 10
seconds, and the gun goes back automatically. R1 held brings up
a cycle of weapons. Choose one, hold R2 and zoom to the nearest
bad guy. Get good, and you do that like you are quick drawing. Lift,
shoot, re-aim. It works brilliantly. One mission had me and the Sheriff
taking out a campsite of bandits. Of course, the temptation is to kill the
Sheriff... and you can. But do I want to spend my life on the run?
Not yet.
5 seconds into my first game I shot an old man... you know. To see
if you can. Arrested. Game over.
I haven't even touched the multi player. I have Sherlock Holmes
to watch tonight, so may not even do that until Saturday.
I just feel I can relax knowing it's there if I need it. Escapism at it's best.
I am pleasantly surprised it is living up to the hype. Like UC2? Like
GTAIV? You should already have it.
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